Galactic Civilizations III !

http://3dprint.com/88731/galactic-civ-iii-3d-print/

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Galactic Civilizations III Shakes Up the Universe for Gamers with 3D Printing & Mega Events

“What do you search for? Do you seek friends and allies, or will you take what is yours?”

“Space isn’t empty…it’s waiting.”

While you are busy exploring new galaxies within the vast universe opened up by Stardock’s Galactic Civilizations III, a new opportunity allows you to explore the world of 3D printing as well with release of update 1.2, which offers a number of new features for gamers.

While 3D printing and gaming are certainly not a new pairing, it is a new addendum to this particular video game which has a focus on serious space travel, navigation, creating galactic territories, and but of course–some major battles with enemy factions.

After completing the challenging task of creating their own ships within the game, users are able to click their way to a new area and site that actually assesses the design of their ship, performs several standards checks, and then it can be 3D printed from the desktop of through the ordering of a 3D print that can be delivered shortly after, straight to the doorstep via Sculpteo.

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For gamers entrenched in the excitement of Galactic Civilizations III, the 3D printing aspect offers a new journey within the game, and is also accompanied by numerous ‘mega events’ and more. It’s all a pretty big deal for everyone hooked on this game.

“Mega Events,” says Galactic Civilizations III designer Paul Boyer, “are galactic events that shake up the game. You might be heading toward diplomatic victory when suddenly a leader is assassinated. Maybe you’re trying for a conquest victory when the Dread Lords return. Each event is an unexpected incident that will require your skill and strategy to overcome if you hope to be victorious. ”

Mega events, generally random occurrences according to specific conditions, are special and affect the entire galaxy as new challenges occur with, according the game’s site, certain anomalies, new enemies, other planets, and emerging resources.

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The update also leads into other new venues like allowing for greater navigation and sharing of maps in Steam workshops. Players make the maps themselves, so sharing them just allows for more fun, learning, and bonding between fellow gamers.

The update, also referred to as a patch, also includes improvements to the AI side, in allowing for better defense, and better building and re-building mechanisms. Visuals are also improved; for example, planets are now able to reflect what their specific class is. Lots more is included, along with a variety of bug fixes. The Mega Events DLC is free for Elite Founders users, and also available at a nominal fee of $4.99 for regular players.

Mixing the two technologies of 3D printing and gaming has always been a no-brainer as makers are often gamers too, and vice versa; no matter the case, both groups have a tendency toward great enthusiasm in trying out new technologies that offer another angle of fun and interest–and especially those that offer a way to bring the game into physical form via figurines and 3D models. 3D printing is, in fact, quite a boon to the marketing angle for industries like gaming, movies, and more, as consumers are thrilled to have mementoes in physical form–and production companies are able to invent and expand on their brands, with the sky being the limit for related consumer offerings.

Are you a player? Discuss your thoughts on the integration of 3D printing with gaming, as well as other exciting aspects of this update in the Galactic Civilizations III forum thread over at 3DPB.com.

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by  | AUGUST 12, 2015

NEODiVR Environment-sensing VR System

http://3dprint.com/72131/awe-2015-occipital-neodivr-vr-headset-3d-printing-iphone-sensor/

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NEODiVR Environment-sensing VR System – 3D Printing, iPhone 6 & Structure Sensor Come Together

As the world of 3D printing evolves and revolves, it has developed kinships with other technologies that seem to function as symbiotic cousins. Both virtual and augmented reality fit right into that category, and not only are they parallel similar technologies, but they often employ 3D printing due to the affordability and flexibility involved in prototyping. With many iterations usually being required, for AR and VR, it’s usually very helpful to be able to create a new prototype on whim or at the last minute.

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And now, factoring 3D printing right into the final product, along with the iPhone 6,Occipital has announced today at the Augmented World Expo in Santa Clara (AWE 2015) that users can now create their own AR experience through the NEODiVR system with just four things:

  • Structure Sensor
  • 3D printed NEODiMOUNT case and matching NEODiVR conversion plate
  • HOMiDO VR headset
  • iPhone 6

While you can try this out if you are on hand today at the Expo, it’s easy to put together if you own the iPhone and a Structure Sensor. If so, all you will need extraneously is the HOMiDO VR headset and the ability to 3D print a custom attachment piece to create the system.

This is a spectacular AR gizmo that allows you to enter another world right from your living room or yard. Previously this technology was connected only to the iPad; with the inception of the iPhone 6, however, the entire setup is able to be transferred to the smartphone.

“You may remember that I’ve covered the previous version at CES of this device when we had it hooked up to a tablet,” says Michael Balzer of All Things 3D. “At that time I thought what a great idea if we could apply this to a headset, so I spent the last six months creating what I call NEODiVR.”

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In the video you will find below, he shows off the 3D printed iPhone case that he designed, which is attached to the Structure Sensor, as he dons the headset, allowing him to experience VR and AR with six degrees of motion.

One puts on the headset and connects the Structure Sensor, which quite simply adds a depth sensor allowing every step you take in your living room to be recreated in the virtual world, whether you are crouching like a ninja or high-stepping it in pure unabashed fun.

“What they have done by attaching the sensor to the actual screen means they now are able to project the prime sensor feel or pattern and pick up the mesh information in real time of the objects around them,” says Balzer.”

This means you aren’t just going into the technology blindly either as physical objects are introduced into the VR world, eliminating the risk of tripping, embarrassment, and bodily injury.

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It is a compact mobile device requiring no power source, and allows you to use 3D printing brackets to attach it to the iPhone or to an iPad with a Lightning connector. It allows your smartphone to understand the world in 3D.

The sensor is a hardware platform that works quite well on an iOS device, allowing you to:

  • Perform 3D mapping of indoor spaces, with measurements and ‘virtual redecoration’
  • Integrate AR games where virtual is completely connected to the physical world
  • Use body scanning during fitness tracking, as well as virtual clothes fitting
  • Play virtual reality games using 3D environments imported from the real world
  • Perform 3D object scanning just using the app, without hardware

Does this look like a VR/AR device you’d like to put together yourself and try out? Will you or were you on hand at AWE 2015 to check this out? Tell us about it in the Occipital’s NEODiVR AR/VR System forum over at 3DPB.com.

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by  | JUNE 9, 2015